The making of Starchild-1
Odyssey researchers Jeff Hawke, Jenny Seidenschwarz, and Vighnesh Birodkar discuss the core ideas and technical challenges behind Starchild-1. They cover why causal audio-video generation is fundamentally different from traditional offline generation systems, the complexities of maintaining synchronized multimodal rollout over long horizons, and the systems innovations required to enable continuous real-time interaction
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What we've been working on recently
Our most recent news
What we've been working on recently
World Model
Odyssey-2
Our most powerful general purpose world model yet, materially advancing the state-of-the-art in physical accuracy of world models

World Model
Starchild-1
A step beyond world models that learn only from visual observation, toward systems that learn from richer multimodal interaction with the world

World Model
Agora-1
A multi-agent world model, enabling multiple participants—human or AI—to share and interact within the same world simulation in real-time

Reinforcement Learning
PROWL
A novel RL-driven adversarial framework where an RL agent explores game environments with the objective to improve world model performance

World Model
Odyssey-2
Our most powerful general purpose world model yet, materially advancing the state-of-the-art in physical accuracy of world models

World Model
Starchild-1
A step beyond world models that learn only from visual observation, toward systems that learn from richer multimodal interaction with the world

World Model
Agora-1
A multi-agent world model, enabling multiple participants—human or AI—to share and interact within the same world simulation in real-time

Reinforcement Learning
PROWL
A novel RL-driven adversarial framework where an RL agent explores game environments with the objective to improve world model performance

World Model
Odyssey-2
Our most powerful general purpose world model yet, materially advancing the state-of-the-art in physical accuracy of world models

World Model
Starchild-1
A step beyond world models that learn only from visual observation, toward systems that learn from richer multimodal interaction with the world

World Model
Agora-1
A multi-agent world model, enabling multiple participants—human or AI—to share and interact within the same world simulation in real-time

Reinforcement Learning
PROWL
A novel RL-driven adversarial framework where an RL agent explores game environments with the objective to improve world model performance

World Model
Odyssey-2
Our most powerful general purpose world model yet, materially advancing the state-of-the-art in physical accuracy of world models

World Model
Starchild-1
A step beyond world models that learn only from visual observation, toward systems that learn from richer multimodal interaction with the world

World Model
Agora-1
A multi-agent world model, enabling multiple participants—human or AI—to share and interact within the same world simulation in real-time

Reinforcement Learning
PROWL
A novel RL-driven adversarial framework where an RL agent explores game environments with the objective to improve world model performance




